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ROUTINE and Innovation in the Horror Genre
About an hour into my play-through of Routine, a body-cam style immersive horror experience set on a future version of Earth's moon, I realised my normally cynical and overly critical mind had yet to roll its eyes or sigh in disappointment at a single element of the game. I was totally engrossed, completely invested in the world being presented to me, and constantly on the edge of my seat, equally anticipating either the next scare or the next lore reveal. The game has no UI;
Theo Beck
Jan 63 min read
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